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a¤ninjaDate: Saturday, 2009-08-22, 06:18 | Message # 1
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http://www.fpsbanana.com/maps/107713

Quote from Fpsbanana:
"Pros: Good and nice-looking map. Great example for most zombiemod mappers.
Cons: Maybe little too big for servers with like 10 ppl.
Improvements: Nothing. This is awesome.
Notes: I was glad to help development of this map. =)"

Saw this and though "Eh, why not?"
So i downloaded it and, well, got nothing to complain, except that its HUGE.





Message edited by a¤ninja - Saturday, 2009-08-22, 06:19
 
noexitDate: Sunday, 2009-08-23, 22:02 | Message # 2
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is it too huge? or playable huge?



[ZfH] NoExIt

 
noexitDate: Sunday, 2009-08-23, 23:11 | Message # 3
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i added it biggrin



[ZfH] NoExIt

 
lokiDate: Monday, 2009-08-24, 03:12 | Message # 4
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biggrin its playable....u can still find ct's even if only few players ^^ gd choice ninja ^^ and thnx noexit for adding it ^^ biggrin

 
noexitDate: Monday, 2009-08-24, 08:47 | Message # 5
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np :P ^^



[ZfH] NoExIt

 
a¤ninjaDate: Monday, 2009-08-24, 15:47 | Message # 6
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It was voted for last night, and shit, it's an eyesore to find the ct:s.

I dont know if this is possible, but is there any way to put a trigger, which increases the roundtime to (for example) 10 mins? Like what happens in the ze elevator map. Would easen things a bit.



 
noexitDate: Monday, 2009-08-24, 18:06 | Message # 7
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Yes its possible.. ill fix it



[ZfH] NoExIt

 
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