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"tighten the noose" on cade destroyers
RavingGingerDate: Sunday, 2010-08-29, 17:14 | Message # 1
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I think admins need to be a bit firmer on cade destroying. An extremely common scenario is when people get left behind and when a majority get to a good spot and make a cade, the people who were behind panic and shoot down the cade to get in out of desperation. This can be understood as it is frustrating when the people who spawned closer shut you out but it happens too often and people die because of it.



Mr. Jared|UK|
 
ThaFallenDate: Sunday, 2010-08-29, 17:43 | Message # 2
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Well the rules about cade destroying are pretty simple. any1 cade destroying? Warn. They do it again? BAN. Easy as that :P



Fallen for president 2024!

 
RavingGingerDate: Sunday, 2010-08-29, 18:14 | Message # 3
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i know but it doesnt stop it happening



Mr. Jared|UK|
 
denn15Date: Sunday, 2010-08-29, 20:44 | Message # 4
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i have to say the punishment are a bit light. when breaking a cade its almost always on purpose and ppl dont care when they do it and everybody with a braincell can figure out himself that breaking ppls cades so they die is against the gameplay unless they are completely new to zm

 
RavingGingerDate: Sunday, 2010-08-29, 20:58 | Message # 5
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exactly, thanks dennis



Mr. Jared|UK|
 
miss-sarahDate: Monday, 2010-09-13, 13:59 | Message # 6
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Well, sometimes (most of the times) it's pretty hard to see who's breaking what. But those times when they're dumb enough to destroy my or the one I spectate's barricade = kick...



 
CrazyJoeDate: Monday, 2010-09-13, 14:30 | Message # 7
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Quote (miss-sarah)
Well, sometimes (most of the times) it's pretty hard to see who's breaking what.

Agreed.

There are some rules that are very difficult to enforce unless an admin is looking directly at the problem while it's happening. It's the same issue with smoke nades.

On maps like Titanic we would have to ban half of the server if we went too strict on these rules.

 
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